Denmark, Vik Island.
As a ship slowly approached the shore, guards patrolling the harbor immediately rushed over.
"Who are you? Where are you from?"
A burly man with a big beard, from the Barbarian Race, approached, followed by seven or eight people holding long spears and battle axes, with some clad in studded armor. Their expressions were wary, but they relaxed a bit upon seeing Galavin, as he was dressed like a Saxon.
Galavin stood up, his expression fierce, and said, "Great Britain Island."
"We are underlings of Enfiss."
In Barbarian territory, you can't show fear. If others cause you trouble, fight back. At worst, become a pirate at sea.
Here, the law is not as good as personal combat; only powerful warriors are respected.
The leader-like man considered their words, smirked scornfully, and mocked, "Virgin Possessor—Enfiss?"
"Wasn't it rumored that he died at the hands of the Britons?"
The news spread quickly, and with Duncan's Legendary Level, even Great Germania knew the Saxons had suffered a setback on Great Britain Island. Duncan was described in rumors here as a descendant of giant's blood, incredibly powerful, capable of mounting a crossbow cannon like a heavy crossbow, more exaggerated than the legends of Great Britain Island.
Anyway, as long as the story isn't too absurd, no one is really interested in listening.
To be able to kill a legendary figure of the Germanic Barbarian Race, like founding monarch-level Hengist and Hosa, one must be as mighty and majestic as the giants in legends!
It was that very smile.
Damn it!
Ever since Enfiss's title changed to Virgin Possessor, it has been hard for his underlings to hold their heads high in front of others.
For fuck's sake, everyone would snigger at the mention of Enfiss, causing many Saxon pirates to be unwilling to mingle with him.
Truly shameful!
Galavin glanced at Duncan inadvertently and, seeing Duncan unfazed, could only nod and say, "We need to rest here, replenish food and water, and try to recruit some hands."
This is the area that would later become Denmark.
Today's Great Germania is still a loose tribal kingdom; the Germanic Barbarians have yet to establish a strong monarchical state. Many Barbarian chiefs and little kings share power, but when war comes, they gather to form a temporary war leader system.
The Germanic Barbarians living near Denmark are both merchants and pirates. When they can win, they are pirates; when they can't, they are merchants.
Those who try to expand and plunder abroad always return to Great Germania to recruit people.
This is somewhat like modern society, where people who find no way out at home, yet feel a bit capable, venture to big cities to make a living, while even in their hometowns, county-level Brahmins can live quite comfortably.
It's more or less like this; the local noble warriors of the Denmark region rarely expand outward.
The leader-like burly man glanced at them, his gaze falling on Galavin's money pouch. They, too, were afraid of these pirates causing trouble because sometimes they even rob their own people, fleeing to places like Great Britain Island afterward.
Who isn't worth robbing!
Why can't you rob your own people?
Germans are never soft when cutting down their own.
"Behave. Don't cause trouble." The burly leader gave a threatening glance and then gestured for them to dock.
This time Duncan brought Galavin along because he was very familiar with the Denmark region.
Vik Island is a small town with a population of just over a thousand, with surrounding villages housing only one or two hundred people. It's far more backward than Great Britain, all made up of low wooden houses. The most striking building turned out to be a tavern, complete with separate minstrel boxes for returning pirates to indulge and enjoy.
That's probably the biggest economic support here.
Duncan tread upon the muddy road here.
Inside the town, there was a strong smell of fish mixed with sewage. The residents along the way were quite sturdy, their physiques relatively robust, physically superior to the Romans.
They have meat, mostly fish, as the coastal area can easily support one or two thousand people.
There are hardly any signs of farming here. Early North Germans were still slash-and-burn farming, only changing after contact with the Empire. There are quite a few merchants who trade along rivers and coastlines, reaching as far as modern France's port cities.
"It's pretty much a shabby fishing village, but with quite a few battle units, even having one-star, two-star Barbarian warriors." Duncan observed quietly.
Strong strength.
Almost no elderly, mostly young adults.
During this time, the average lifespan of Germans was about 35 years, making it hard to see anyone over forty or fifty.
"No wonder when playing Total War, nobody likes to expand into Germanic areas; there's really no economic value!"
"Developing the land would waste who knows how many years."
The group headed towards a tavern inn.
Duncan only brought five people, led by Galavin and the rest being loyal foreign troops from the Barbarian Race. He hid his identity, standing behind Galavin, looking like a fierce guard.
Inside the tavern.
They had just entered and were met with a burst of boisterous, joyful singing in the uniquely crude tone of the Germanic Barbarians.
The doors swung open.
Inside were many scantily clad servant girls and female slaves, along with over a dozen fierce-looking, half-drunk Barbarian warriors, mostly marked as Saxon pirates and Nordic raiders.
"There were so many beautiful women...Frisians, Danes, Franks...we took them only for fleeting pleasures, but in the end, we could only self..."
"Oh, we are all mighty warriors...we raid ports, seize wealth, and also steal their women..."
"The fattest woman...she's just a whore at heart..."
"Her sister's from Norway...cost me 20 Grants...her mother's from Sweden...sensual and charming...she needs an iceberg...to extinguish her blazing passion..."
The tavern was loud and chaotic, with a group of Barbarian drunks laughing wildly.
The leading Nordic pirate seemed to have just returned from a raid, holding a voluptuous maidservant and groping her randomly. He took a gold coin from his pocket and placed it on her pale chest. The voluptuous maidservant giggled, casually pocketing the gold coin and then poured a pale yellow honey wine for the pirate leader.
Because of drinking too much honey wine, the aging warriors of the Barbarian Race were all with rotten teeth, looking quite ferocious.
Duncan glanced around the tavern, expressing that it was an eye-opener, truly living up to its reputation.
There were some lyrics at the back that were really unbearable to see, but it was fortunate that upon seeing their group enter, the Nordic pirates stopped their noisy revelry. The leading pirate gave them a glance, his eyes landing on Galavin with an unfriendly expression, while also paying extra attention to Duncan's figure because this man felt very dangerous.
Fellow travelers are enemies.
Unlike Saxon pirates, they mainly plundered the coastal areas of Europe.
Galavin led the group to sit near the corner, and those Nordic pirates, seeing them avoid themselves, laughed loudly and sat in the center of the hall, flirting with the tavern maids who came and went, occasionally someone would hold a maid and walk to a room, and soon their companions burst into laughter.
Galavin whispered, "Sir, they are the Kit People."
The early Vikings mainly lived in the Swedish area, those Germanic Barbarians who did not migrate later transformed into Vikings.
Beowulf was a hero of the Kit People, known for their bravery and fierceness in battle.
Duncan slightly nodded and said, "Follow the pirates' habits, don't mind them, as long as there's no trouble."
Galavin nodded and asked the maid to serve roasted meat and honey wine.
Those Nordic pirates were boisterous, someone directly enjoyed themselves in the hall, just short of mounting a horse with a spear, the tavern owner also didn't care, just focused on counting money at the counter because pirates returning from raids were always generous, even willing to spend a shiny gold coin for a night's pleasure.
The tavern was in smoky chaos, as the crude song ended, the pirates threw a few coins, and the minstrel walked over to them.
There were many minstrels in the Nordic area, quite popular in taverns.
Galavin was about to drive them away, but Duncan reached out to stop him and asked, "Any interesting rumors lately?"
The minstrel had a subtle expression, Galavin immediately took out a silver coin and tossed it over.
Money in hand.
The minstrel also sat down, looked around at everyone, and his gaze fell on Duncan, feeling this man had an extraordinary demeanor, somewhat unlike a Germanic man, he pondered and said, "Heard the King of the Jutes has died, both brothers were shot dead by a strong warrior named Duncan."
Duncan waved his hand and said, "Next one."
The minstrel continued, "The sea monster killer Enfiss looted a port in Gaul, took a lot of money, and is recruiting people. If you're interested, you can go north to join him."
He thought these people were defeated pirates.
Duncan frowned and said, "Next one."
The minstrel took a sip of honey wine, furrowing his brows, and said, "What are you looking to inquire about?"
Duncan tossed over a gold coin and said, "Unusual novelties, related to monsters, bounty, or strange rumors."
Seeing the gold coin, the minstrel's temper vanished instantly.
Monsters?
Another warrior looking for fame?
The Germanic people admired glory, everyone wanted to become a legendary figure, slaying mighty monsters, challenging other strongmen, was the quickest path to fame.
The reputation pursued by the Nordic Barbarians was roughly equivalent to Duncan's 'Legendary Level,' and some even became small kings in certain places by relying on this Legendary Level.
He turned to Duncan, full of smiles, thought for a moment and said, "Heard the Norwegians discovered an island in the northern seas, and that sea area is inhabited by the North Sea sea monster!"
"Many of them died."
Hmm?
Iceland?
Detection of elements!
Duncan inquired carefully, not Iceland, it should be the Faroe Islands, which is the area between Norway and Iceland, the midway point of the Iceland route, these northern Germanic people were about to find Iceland.
He continued to ask, "And then?"
The minstrel lowered his voice and said, "North of Denmark, there is said to be a powerful giant, causing deaths of many people and livestock each time it appears."
"The King there is offering a bounty to recruit warriors to eliminate it."
This echoed the news Duncan had gathered, holding little value.
The minstrel recalled and seeing Duncan seemed interested in the sea, continued, "In the straits north of Norway there's said to be a sea monster, a huge sea serpent."
This guy knew quite a bit, reciting a mix of reliable rumors and baseless gossip.
Duncan tossed him two silver coins and sent him off.
The night passed without much conversation.
The next day Duncan and his group continued north, and upon reaching northern Denmark, the tales of giants started to increase, and in the strait between Denmark and Sweden, they could hear quite a few legends about the sea monster.
This place had many fishermen, and encountering any supernatural event was often attributed to sea monster activity.
"So these supernatural creatures all came hiding here!"
Duncan spent three days finally confirming the specific location of the rumors, then he led the group all the way to the Sichu Zone, finally finding the first marked supernatural monster.
— Gigas (Ogre) (Giant) (Giant's Blood) (Three Star Silver Gray) [Hostile]!
In the perspective of God.
Duncan in the Dimension Space relied on a large map to search, soon locking onto the target's lair, which was in a cave near the coast, surrounded by a large area of the primeval forest.
It was this area that felt a bit familiar to him.
"Wasn't Beowulf the one who killed the giant Grendel and its monstrous mother in Denmark?!"
"Am I about to steal his legend?"
.........
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