Class Reptilia
Class Reptilia
SUMMARY
One hundred years ago, being diagnosed with the affliction was the kiss of death. Whether by mutation or firing squad, Linnaeans lived notoriously tragic lives, and the few that survived suffered from irreversible mutations. These creatures, few as they were, inspired legends of werewolves, mermaids, and sirens.
Then came the treatments for the Linnaean affliction. The discovery of temporary gene repression meant that the development of mutations could be slowed and managed. This created an "unholy" new race that shared the DNA of both humans and animals.
Feared and hated by the outside world, they created a stronghold to develop their medicines and amass their power. Today, Linnaeans from all over the continent live in the City of Mendel and train under the renowned Professor Corax, a brilliant and eccentric geneticist.
Just before her eighteenth birthday, Ember is diagnosed with the affliction. Suddenly, instead of moving into her dorms and studying with the brightest in the country, she is whisked off to the City of Mendel by government officials who are as scared of her as she is of them. As she contends with a new city and her own treatment, she'll also have to face the tension of the half-baked treaty between the Linnaean people and the outside world.
There's no doubt - life won't be easy in a city where the population is able to harness the abilities (and instincts) of animals. You can also read this novel here: Read free novels online
Chapter list
- 1: The City of Ciradyl
- 2: Essence of the Brown Bear
- 3: The Linnaean Stronghold
- 4: A Bothersome Bottlenose & A Friendly Fox
- 5: Bloodlust
- 6: Freshman Orientation
- 7: Professor Hickory's Challenge
- 8: An Imbalanced Diet
- 9: The Hawk vs. The Buffalo
- 10: Tripping on Toad Toxin
- 11: The Saline Lake
- 12: A Cunning Cephalopod
- 13: The Greenhouse
- 14: The Rogue & The First Rank
- 15: The Scientific Method
- 16: The House of Canidae
- 17: Lockdown
- 18: Aggressive Mimicry
- 19: The Man-Eating Margay
- 20: The Consequences of Battle (Arc 1 Finale)
- 21: Level Zero
- 22: New Beginnings
- 23: Luck of the Draw
- 24: Roland’s Debut
- 25: A Streak of Gold
- 26: An Ill-Conceived Escapade
- 27: Covert Correspondence
- 28: Tree-Shaping
- 29: Main Street
- 30: Cheers to Mendel
- 31: Petrification
- 32: The Linnaean Gene
- 33: Hemotoxin
- 34: The Spitting Spider vs. The Electric Eel
- 35: The Tyrant Flycatcher
- 36: The Reptile Dormitory
- 37: Grappling
- 38: The Blackwater Caves
- 39: Fanging
- 40: Mr. Badger’s Evaluation
- 41: Infrared Thermography
- 42: Instructor Ophelia
- 43: Opening Day
- 44: Shooting the Breeze
- 45: Masquerade
- 46: Stirrings of Unrest
- 47: Final Preparations
- 48: Pre-Game Jitters
- 49: The Dove & The Harpy Eagle
- 50: Spectator (Arc 2 & Volume 1 Finale)