(Arc 2 Complete!) Path of the Last Champion [Sci-Fantasy LitRPG, Party Dynamics, Earned Power]

Chapter 265 - A Giant Domain


They left engineering earlier than they had intended, carrying with them a still unconscious Cen. They promised to return to get a proper tour of the place, but feeling Mok's burning eyes on his back, and remembering their conversation, Nar doubted he would return. At least not for a good while.

It's not that he resented her, but he wasn't ready for that sort of kindness and realistic help yet.

As naive as it was, he still preferred his party's promises to keep looking for a way, and still preferred to focus on doing everything he could to be stronger for them in the now, and he'd rather go through months of Tys' torture rather than to endure a single, quiet night, and finally confront his thoughts and feelings to get them in order. And to face reality…

Cen didn't wake when they reached their common room, but Jasphaer declared her well, just tired. And quietly celebrating her success, they laid her in bed to rest.

Exhausted, Nar took a quick shower and climbed onto his own bed, closing the curtains behind him. He decided that sleeping throughout the afternoon and until the next morning was the best use he could get of his free time now, as it had been a long while before he had gotten a proper night's sleep, and he wasn't going to waste a moment of it.

But in the quiet, hugging darkness of their room, with the sounds of conversation and animated shows filtering in from the common room, Mok's eyes burned in the darkness of his closed eyelids.

They begged him to see reason. To let go. To accept and move on, into the life that he deserved and that his dad would've wanted for him.

Not yet, he told them, again and again. Not yet. I can't… Not yet.

Thankfully, he was asleep before long, and if he had any dreams, or nightmares, he did not remember them.

*********

"AAAAAAAGHHHHHHHHH!"

Nar woke up with a start, just narrowly avoiding slamming his head into the low ceiling above him. It had sounded like Tuk screaming, but in that moment of sleep paralysis and tethering on the border between dream and awake, it took Nar a moment to react.

"What in the Pile is going…"

"Look! Look!" Tuk shouted.

"Holy shit!" Kur said. "What is that?"

"Will everyone just calm the fuck down?" Mul asked, his suppressor kicking in. "This was meant to happen, remember?"

"It was?" Tuk asked. But suddenly, he didn't sound so alarmed anymore. More like he was trying to hold in his laughter.

"Not a word from you, shit brains," the brawler warned.

What in the Pile is going on? Nar thought, his brain finally kicking into wakefulness.

He pulled back the curtains and peered down, and for a moment, he blinked at the gathering, but eventually his eyes fell upon Mul.

"Who the fuck are you?" Nar asked.

Tuk lost it. Kur too, covered his face and dropped onto his bed, his body violently shaking.

"Are you being serious?" Mul asked him. "Who else is it going to be?"

"But… But you have hair, man!" Nar said, his eyes very wide as he came fully awake. "Hair!"

"Calm down, Mul," Jasphaer said, before the brawler could retort. "Let me just have a look."

"This is just the bond manifesting," Mul grumbled, as he sat back on his bed. "What's the big deal?"

"Maybe check yourself in the mirror!" Tuk screamed, struggling to contain his hysterical laughter. "You look like a different person, dude!"

"I do?" Mul asked, and finally, some doubt crept into him.

"It doesn't look bad!" Kur rushed to say. "Just… Different."

"It looks fine, Mul. Now lay down and let me check you," Jasphaer said, his tone professional. "That's it… Just take deep breaths, okay? Nice and easy."

Nar suddenly felt bad for how he'd reacted, but for Crystal's sake, he had just woken up! Nothing in Creation could have prepared him for the sight of Mul with a sprouting of silver hair across his scalp! And Gods Everywhere, had that been the beginnings of a mustache? On a lengos, such things were impossible!

"I need to see…" Mul said.

"And you will. Just slow down for now," Jasphaer said, in full healer's mode.

Nar couldn't tell whether he was actually checking out the lengos or whether he was just using it as an excuse to calm him down, in case his reflection was too much of a shock to take.

There was a pop of blue and Wolfie showed up in the middle of the room, his tail sweeping the floor with his usual happiness.

"See what you did?" Mul asked, still laying down.

Wolfie barked with undeniable pride.

"Hey…" Tuk said, his tone suddenly serious. "Is it me or has Wolfie gone darker? Do you need a wash, little guy?"

"What?" Mul said, shooting up in the bed.

Jasphaer stepped backwards, knowing that was a fight he could never win, and Mul leaped to the floor. He lifted up the happy bundle of fur up to his face and looked closely at the wolf. For his part, Wolfie licked his nose, either oblivious or not worried at all for what was happening.

"I think Tuk's right," Kur said, leaning over to take a closer look as well.

Nar did the same, even going as far as pulling on his [Sight]. "I think he is…"

"Crystal fuck me," Mul muttered. "You're right. You've gone darker little guy."

"This has to be the bond, right?" Kur asked. "As it strengthens, you guys start to share characteristics…"

He looked between Mul's hair and Wolfie's fur.

"You gain hair that is a mix between your skin color and his fur. And in return, his fur will slowly get darker to get closer to your skin tone," Kur muttered. "I mean, that's within what we expected right?"

"One thing is expecting it, one thing is seeing it…" Mul said, as he held the wolf cub to his chest with one hand, and with the other he passed it over his new, short dark-silver hair.

"It… Looks good," Nar said. "Honestly."

Mul nodded, numb. Then he headed to the toilet to finally look at his reflection, still holding onto the cub.

"Is he going to become… Wolf-like?" Tuk asked, looking between Jasphaer and Kur. "Sharp teeth and claws and stuff?"

"Maybe," Jasphaer said. "It's within the possible range of changes."

"Seems like Mul is getting most of the changes?" Nar asked.

The toilet was eerily quiet and he wondered what the brawler thought of his new hair.

"Well, technically, Mul changed Wolfie into an auramancer and turned him into a semi-sapient," Jasphaer said, balancing both hands.

"Oh… Right. That is a lot," Kur considered.

"And…" Tuk said, his eyes gleaming. "Is he going to get fur too?"

Kur glared at him.

"What? I'm just curious!" the ring tosser said, his fake innocent tone fooling nobody.

Kur shook his head as he stood up.

"Don't piss him off!" he warned, pointing a threatening finger at the ring tosser. "Imagine if you lost your hair overnight?"

Tuk however, only grinned as he passed a hand over his thick strands of hair. "I would totally rock it!"

"Ugh!" Kur said, heading for the toilet to check in on the brawler.

"I'm joking!" Tuk shouted after him. Then, grinning wickedly at Jasphaer and Nar, he said. "I think he looks cool, actually. But he's gonna have to earn the words from my mouth!"

Nar rolled his eyes and tumbled back into his pillow.

What time is it even? He wondered. 7:23? Crystal. It's too early for this…

**********

"Welcome, welcome!" Professor T'Nash boomed from the podium below. "I'm sure you've all been hearing about this Brightnight business and are sick of being kept in the dark, yeah?"

And with that she laughed at her own joke.

Apprentices looked around at each other with confused expressions.

"My bad, my bad! Forgive me. I couldn't resist," she said. "By now, you all know that the Brightnight is an immense and thick jungle, and if you put two and two together, you will have guessed as well that given the name, it has got something to do with night time?"

Nar nodded alongside several other students.

"Well, the Brightnight is a pretty decently sized domain covered in vast jungles, and while it follows a night and day cycle, the day is only as bright as a very brightly lit night," she explained. "Hence the name."

The auditorium lights dimmed and the duo of screens came to life.

Nar considered the map that showed up on the screen, different areas being marked in different colors, with names above each.

Jungle Tops - Starting Area? He read one of them. Levels 40 to 50?

"Does that number mean what I think it means?" Mul mumbled, more shocked than angry and pointing at a different number at the bottom of the map.

"Crystal have mercy," Kur whispered. "71,000 square miles? What the fuck?"

"Now it makes sense why we're spending 4 months in it," Gar rumbled, from Nar's other side.

"Damn," Nar whispered. "How big was our first dungeon?"

Kur shook his head. "They never told us. But if we didn't have to fight, we could have walked it in a day. This… This is going to be something else."

"Don't worry. We'll prepare ourselves for it," Gad said.

"We'll have too. Crystal. That's going to be one Pile of a prep!" Kur muttered.

"Can I join in on that?" Jasphaer asked. "I need to know all sorts of things in order to properly do my duties, as jungles are known to be hosts to a lot of different diseases and illnesses."

"Amazing," Mul said, his tone fully flattened now.

"Alright! Alright! Yes, the jungle is big. Moreover, it's hot, it's disorienting and it's filled with ravenous beasts," Professor T'Nash said. "Prepping for it is going to take some effort, especially if you want to do it properly and survive. Whatever you faced in those third assessment dungeons and these easy-peasy little ones now, you can forget about it. Here, at last, starts the real deal!"

She scanned the stunned crowd of apprentices. "You will all receive extensive prep material after this class, and by extensive, I mean extensive. Everything will be covered. Perhaps not in complete detail, but everything you need to know and go off to further research will be listed in your assessment tabs. It's up to you to prepare yourselves to the level you believe will suffice to see you through."

Kur sighed, and Nar patted his leg.

"Don't worry. We'll be okay," he told his party leader.

"You say that because you're too busy to have to worry about it!"

"Hey, would you prefer having someone poke holes in your legs every night?" Nar asked, smiling innocently at his party leader.

The story has been illicitly taken; should you find it on Amazon, report the infringement.

"Ugh! Whatever…"

"Right, today, we're just going to cover the basics, and then off you'll go to prep!" Professor T'Nash said. "First and foremost, the Brightnight is a domain that ranges from level 40 to level 70. And hold your questions! It will be answered!"

40 to 70? Nar thought. How's that going to work? Is it by areas?

"But, on special conditions which I will go into, it might actually reach level 75," the professor continued. "Now, in order to traverse the jungle, you will all start at one of the so-called starting areas. Those are the Jungle Tops, the Marshlands and the Blood Rot. Fortunately for you, the Blood Rot requires extensive training in order to traverse, so the guild has decided that everyone will be split between the Jungle Tops and the Marshlands."

"That's good," Nar heard Tuk whisper at Viy. "I really didn't like the name of that."

"Right? You just now that a place called the Blood Rot is going to be fucked up," she whispered back.

"The starting areas have a level range of 40 to 50, which means that alongside your gathering requirements, you will have to stay in these areas long enough to make it to level 50. Once you do, you can proceed to the next area, which will be leveled 50 to 60, and so on until you exit. Leveling is capped to the range of each area, so, for example, you won't be able to level up past 50 in the Jungle Tops, and I highly suggest that you level up to the maximum of an area before moving onto the next!" the rock and grass teacher explained.

"Meaning that level 70 is the overall highest we can go," Kur whispered to himself.

"Level capping sounds wild, though, no?" Nar asked, frowning at him.

"My guess is that they're there to deter abusing the dungeons, and forcing people to actually fight the ones that are appropriate for their level," Kur said. "Again, probably one of those "combat ready" laws of the Radiants."

"Oh… I see."

"Now, you will all have designated maps that will take you across areas until you reach the Heart of the Jungle, and that is where the exit is located," Professor T'Nash continued.

Nar followed her blue highlight across the map until it landed on a small strip of land that was sandwiched in between four massive areas.

"We don't get the full map?" Mul asked.

Kur shook his head. "Too expensive to rent it for all of us."

"But then… What if we get lost?" the brawler asked, incredulous.

"We'll just have to not to," Kur said, shrugging. "That's the way it usually goes. Delvers only ever get the full maps for the smaller dungeons, or if they are willing to pay a pile ton of XP for the full domain ones."

"Figures…" the brawler muttered.

"Now, the Brightnight is a collection-based domain, and in the Brightnight the collecting is actually pretty simple. Kill things and you will receive tokens. The tougher something is to kill, the more tokens you will receive," the tall, buff woman continued.

Above her head, the screen changed to show a party view, under which was a new line of data that read 2034/5000.

"As you can see, you won't even need to collect any physical tokens. They will be automatically tallied for you by the domain's guardian," she explained. "In order to exit the dungeon, your party must collect at least 500 tokens per person, and without them, no one in the party is leaving. Oh, and just in case the thought occurs to you, you are forbidden from kicking people from your party whilst inside the Brightnight!"

Cen gasped. "Who would do that?"

"Some people would," Gad said. "There are all kinds out there. Also, this feels like the sort of place that will test us mentally as much as it does physically, so we'll need to be very careful and keep a close watch on each other. Just like during the Climb."

Nar glanced at Viy, but the halberdier was listening intently to the professor.

"Of course, the token requirements increase if there is more than one party working together. 500 a head for a single party. 1000 per person for 2 parties. 2000 if there are three parties, and so on. You get the gist. Not that this rule applies to you," she said, grinning and showing her black, flat teeth. "You're going in there with just your own parties."

"Way to creep me out," Tuk muttered.

She clapped one of her booming claps and Nar winced at the assault of echoing noise.

"Crystal…" he heard Jul mumbling to the far-left end of the party. "Why?"

He had to stifle his laugh.

She's getting brave indeed, isn't she? He thought.

"So, this will be your first real dungeon. Do not underestimate it," Professor T'Nash said. "This dungeon is marked as a category red, but it almost touches purple. That alone should tell you the difficulty of the task ahead of you."

Amazing, Nar thought. Looks like no one was actually messing around when they warned us about this place.

"And because this will be your first proper dungeon, going forward there's something new being introduced," she paused and considered her rapt audience. "And that is monster and beast ranks."

"Say what?" Tuk whispered.

"The ranks are simple. Just like skills and gear, beasts are organized from common, to uncommon, rare, epic and legendary," she explained. "Now, you obviously won't find any legendaries until you hit the Deep Zones, and while epics are a lot more common, not so much at this early level. Majority of things you will face in the Brightnight will be on the common end of things, and there should be plenty of uncommon as well as a smattering of rares around the place. There are a handful of epics in there too, but I doubt you'll stumble upon them, and I discourage you heavily from doing so."

"Great…" Kur muttered. "More stuff to study."

The screen changed to an image of two beasts. The first was some kind of feline, feral looking beast with a huge mouth filled with teeth and long spikes running down its yellow and brown mottled back. It had long, sharp wicked claws on its paws, and a menacing agglomerate of spikes jutted from the end of its tail. The second beast was…

The same? Nar wondered, growing. Its fur was a smidge darker? And its claws perhaps more menacing? Actually, it's bigger. The spikes are also longer…

"This is an example of beast ranks. These are the same type of beast, a loentu. But the first one is of the common variety while the second one belongs to the uncommon rank," she explained. "You can expect the uncommon loentu to be about 30% stronger across the board than the common rank, which means that HP, stamina, attributes, damage, literally everything will be stronger. Simple, right?"

"Is that thing in the jungle?" Mul whispered at Kur. "Can't even tell how big it is!"

"No idea. But my guess is that it is…" Kur said.

Mul swore under his breath.

"Anyways, as you can imagine, the strength of the enemy correlates to its rank, which translates into more gains, faster leveling, and in the Brightnight in particular, it also means you get more tokens. And more tokens means you get to exit earlier," she said.

Nar leaned forward at the words, and he was sure that half the auditorium had just done the same. Professor T'Nash chuckled, the sound like tumbling rocks.

"I would advise you to try to level up as close as possible to level 70. This is just your first dungeon of the two year delve, and what follows this will be worse, and you will want to meet those level requirements. Else, you will force us to take measures to level you up in a rush," she warned with a chilling tone that cut through the stifling room. "Also, it would be unwise to progress too fast through the Brightnight itself. I advise you to only proceed once you are at the beginning of the level range for the next area in your itinerary, and to be sure you are ready to face the higher leveled beasts in the next area."

"But, to sweeten the deal a little bit, there are extra rewards you can earn other than exiting the jungle with your lives," she said.

Nar shook his head. What could possibly be more important than…

"These rewards are assorted by common, uncommon, rare and… Yes, even epic."

Holy shit… Nar thought, his mind coming to a jarring halt.

"Epic?" Gad rumbled. "Really?"

"These rewards can be anything at all. Gear. Valuable objects to aid you in combat or life… Even skills," Professor T'Nash said, sounding almost boring as she considered her sharp, black claws.

Epic skills? Nar gasped. Surely Tys would want him to aim for those! Right? But then again…

"Just remember that everything has a cost," Professor T'Nash said, predictably. "The token costs associated with reaching each rank of rewards will be within your prep documents, so have a look at them later on and make the decision for yourselves. The Scimitar will not consider what, or if you leave the jungle with any rewards. We only care that you survive and that you are as close to level 70 as possible. So be careful before you decide to face a rare monster, as those things can be as strong as dungeon bosses, and sometimes even stronger…"

Nar grimaced. Would the others be up for that kind of risk? Sure, they were all aiming for strength and their own goals, but not everyone had to go about it as hard or as insane as he did. Or would want to.

He sighed. He would have to see what the others thought about it later on.

"One other thing that we do care about, and a lot, is your gathering and harvesting requirements," Professor T'Nash continued. "A good number of you survived the corrupted dungeons, and all of you that remain have been identified as promising future elite delvers for our guild. For that reason, the guild opened up the wallet! Acquiring Brightnight entry tokens for all of you and in such a short notice was not cheap. Not cheap at all… For that reason, you're gathering and harvesting requirements will be quite high this time around, as we need them to balance out the spreadsheets."

XP, XP, XP, Nar thought wearily. It's all that everyone out here ever cares about.

"So let me warn you. If you fail in fulfilling these lists, you will have to make up for them in other ways, and they might be just as unpleasant as the Brightnight is, or worse. So make sure you bring everything you are tasked with!"

The screen changed again and a little fanfare played out over the speakers.

Nar frowned in confusion.

The Store is Open!! He read the words dancing on the screen and shifting in colors, even bright pops of light exploded into tiny dots across the wall.

"And speaking in terms of gathering and harvesting, it will be in your best interest to fill up your inventories beyond what it's required of you," she explained. "And that's because from now on, the quartermaster will cost you XP, meaning, every prep from now on depends on how much XP you can afford to spend. Spend too little, and you will be underprepared. Spend too much… And you will waste your precious XP for no reason. And for the desperate enough, the quartermaster will even allow you to lose up to two levels per party member in order to spend more XP."

A collective gasp and cry of horror and surprise swept the assembled apprentices.

"Lose levels?" Nar said, louder than intended.

"Never!" Mul shouted.

"Crystal… This is just getting worse and worse," Kur said, passing a hand over his face.

"The party fund looked big enough," Jasphaer said, frowning.

Kur shrugged. "Ah! We won't know until we start prepping and see those prices."

"And it's for that reason that you should fill up your inventories with extra goodies. Anything extra that you bring back from your delves, you will be able to sell to the quartermaster for 30% of their market value on the day. Tsurmirel still needs to handle the whole complexity of handling the products, so we take a 70% commission," she said, grinning. "But even 30% is a very, very good deal. You can trust me on that! And especially with such a rich domain, in the almost purple category, you can expect to make a significant sum to yourselves… If you work for it!"

"It's not a lot, but it's something," Mul said, and Nar joined Kur in staring at the brawler. "What? All we have to do is scoop up everything in our path!"

Kur sighed, his eyebrows rising. "Suddenly, I'm wondering if four months will be enough. Whatever we get and sell now is going to have to be enough to fund our next delve, which could be even longer. And we still need to level up, get the tokens and get out… And that's not considering the extra rewards."

"Would you consider them?" Jasphaer asked.

"I'll at least consider their requirements," Kur replied. Then he made a face. "And yes, I would consider them. We don't take any risks for nothing, obviously, but it would be foolish of us to pass on the opportunity to get stronger. This is only the beginning of our two year delve, and like she said, the worst is yet to come. And that's… That's just the kind of party we are."

Jasphaer nodded slowly. "Makes sense. And I agree with that way of thinking. Whatever we can achieve today, will only make tomorrow easier."

Kur nodded back, his shoulders dropping.

"Right, on that note, the Brightnight is too vast for your kids to learn everything there is to learn about... Even if you aren't going into every area, the amount of knowledge you need to cover is immense. You could spend years just studying the vast quantity of mushrooms that grows in that jungle!" the professor said. "So, for that reason, the guild has hired professional guides to help you on your way. They won't be there to make all the decisions for you, mind! But they will at least help a little towards you kids not dying from any stupid deaths."

She crossed her bulging, rocky arms. "These guides are contractors from a corporation with fantastic accreditations, so you can trust them to risk their lives for you to a reasonable degree. They are also seasoned gatherers and harvesters and will be helping you reach the very high requirements that we have set for you. All in all, while they are not there to babysit you, I would advise you all to pay attention to what they have to say."

She sighed and produced a large chair upon which she promptly sat.

"Gods. I feel like I've been talking forever," she said, eliciting a few chuckles amongst the audience. "But I promise that I'm almost there. Just have a few more points we need to go over."

She scratched the side of her chin, her claws raking painfully loud over her hard skin.

"First one is that you're only leaving here with one week's worth of food," she said. "After that, you're going to need to feed yourselves. Given that most things in that jungle are aether infused, you're going to have to find the less common ones that aren't… Or find a way to deal with it. Just know that I don't recommend you try eating any aetherium, as the last thing you want is to be weakened by diarrhea and puking in the middle of the jungle. Plus, your bodies can react worse to it, as well. A lot worse."

By that stage, Nar wasn't even bothering with reacting or feeling shocked or surprised anymore. That jungle was going to be a wreck of an experience, and he had no doubts about that anymore.

"Secondly, be aware of outside delvers in the jungle. Meaning, other guilds. Don't do anything to them, but be ready to defend yourselves at any moment," she cautioned. "And if the worst comes to happen, remember about invoking the Crystal's Mercy. While you'll need more tokens to leave the dungeon if you work with other parties, it might be your only chance of survival, and better alive to suffer the consequences of tomorrow, than just dead."

Kur nodded gravely at that.

"And finally, there's one big thing that you need to be aware of," she said, and the seriousness in her tone made Nar sit upright. "In domains, it is possible that you will come across factions. And factions are, for all intents and purposes, monsters that you can interact with. Even work alongside of."

Nar had to do a double take as surprised gasps filled the auditorium again.

"What do you mean interact?" Mul asked.

"While you can't actually speak with them directly, the System, through the domain's guardian, facilitates communication to a certain degree. You can even gesture if you want," the rock professor said. "To the friendly monsters, you will be considered outsiders. Beings from a different reality visiting theirs to either help them or fight them."

Fight them? Didn't you say that they were friendly? Nar thought.

"Factions can have opposing goals," she explained. "Without going into it too much, there are two opposing factions in the Brightnight, the Atlatl and Ileum. By interacting with either of them it's possible to trigger a long series of highly rewarding quest chains that end with the annihilation of one of the factions as well as the total reset of the domain."

"Why do I have a bad feeling about this…" Mul whispered.

"You have a bad feeling about everything!" Cen whispered back.

"It takes a long time and a lot of effort to get this quest to trigger, but… It just so happens that when Tsurmirel looked into acquiring the tickets for the Brightnight, we found that a group of small guilds were already well on their way to triggering said quest together."

"Here we go," Mul said, and this time Cen didn't say anything.

"The War Quest is this close to triggering," the professor said, showing them her claws almost touching. "But Tsurmirel's price was more than worth it for these guilds to put a temporary pause on their plans, pull back most of their forces, and to let you all go in instead."

She stood up and paced around the podium, her hands clasped behind her back.

"The fact that this is ongoing means a few things for your own delve. First, the Ileum are the friendly faction this time around, which means the Atlatl will be hostile to any outsiders. So keep that in mind," she said. "Second, the guilds will have their own people guarding the key faction elements to ensure that no one interacts with them or accidentally, or purposefully, trickers the war. Tsurmirel has agreed that none of you will even attempt to try and communicate with the Ileum, and that agreement is law to you. Do you understand me? Disobedience here will be severely punished."

Damn, Nar thought. I'm getting a bad feeling too.

"As for the Atlatl, their area, the Lands of the Atlatl, is usually a starting area. Now it's a level 70 plus zone, and the dungeon entrance into their area is closed. And I further advise you all to stay well away from the Gate of Golden Skulls. The Atlatl are not to be messed with mid War Quest!"

"And there goes another fucked-up name," Viy muttered. "Gate of Golden Skulls."

"However, that's mostly it. Be civil with the other guilds, don't do anything stupid, and nothing bad will happen," Professor T'Nash said, shrugging. "But if, for some reason, that quest does trigger… Then know that the Heart of the Forest, your way out, will be stolen by Atlatl and taken to their now much larger and well defended home city. And until you retake the Heart from them, you will not be able to leave. Plus, if that does happen the Atlatl will also gain a very significant buff to all of their attributes… And not only that, they will all be promoted to at least uncommon rank, and rare, and even epic ranks will appear amongst their significant numbers."

She touched the chair and it disappeared into her inventory.

"If you fail to defeat the Atlatl, which would be likely, given you are not prepared for it, then you will all die and become food for them. Then, the dungeon will reset, and you will be… Gone. Forever."

She took a deep, loud breath in the deadly silent auditorium.

"Anyways, that's the gist of it. Any questions?"

My Crystal… Nar thought as dozens of hands shot up high in the air. This is going to be a nightmare, isn't it?

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