The sound of hoofbeats echoed outside the tent.
Clegane strode in, glanced at Duncan, who was having his wound bandaged by Crow Queen Triss, and knelt on one knee, saying, "My lord."
"The messenger from Paris is here. They've brought some supplies to reward the army."
They were nowhere to be seen during the battle.
Now that it's over, they rush to send some supplies to reward the army, lest the troops, in their chaos, attack the city and estates. At this moment, Paris is still nominally under the control of the Empire, but the actual power lies in the hands of the Frankish chieftain, and many Frankish nobles have turned into local magnates.
Duncan said indifferently, "Keep the goods, send the people away."
For now, he's not interested in dealing with the local powerful nobles, as Gaul is almost ruined; without defeating the Hunnic army, this place holds no value, and its future will be a region of turmoil.
The Western Gothic Kingdom wants to expand, the Franks want to rise, and it's not yet Duncan's time to enter the fray.
This battle brought Duncan a significant improvement.
Among many master-level combat skills, one finally broke through the critical point.
——"Master of Archery (Skill Close to Dao) (Dark Gold): The skill can approach Dao, and the art can communicate with deities.
Your archery has reached the pinnacle of mortal skills, nearly touching Dao. Unless the Mythical Era returns and you grasp the supernatural laws corresponding to the skills, your archery skills can no longer be improved.
Your archery skills have now reached the pinnacle of the world; the only limitation to your performance is the Material Law."
——"Arrow Saint [Legendary Title] (Not Activated): Let the people witness your miraculous archery skills!
Your renown will transform into a Legendary Level and be passed down in history under the name of Arrow Saint. Your achievements will leave a trace in human history, and future generations will debate tirelessly about how extraordinary your archery was."
(Legendary Level convertible 0/1, your fame spread through real combat slaughter, the conversion efficiency of Legendary Level greatly increased.)
——"Arrow Saint - Arrow of Certain Hit [Law of Cause and Effect] (Not Activated): Use the power of legend to interfere with the Law of Cause and Effect and shoot an arrow that is guaranteed to hit." (Precondition: Unlock Arrow Saint.)
[Skill Close to Dao, Can Communicate with Deities!]
[It is difficult for mortals to grasp such power; the first human form can, after Heroic Spirit Transformation, convert to the special ability of an Upper-Rank Heroic Spirit.]
[In the case that the World Law permits, the Law of Cause and Effect - Arrow of Certain Hit can be temporarily activated!]
Hiss.
Has archery reached the human limit?
Duncan didn't actually feel much because archery really depends on the power of the war bow; you can't just break the bowstring in pursuit of lethality. Besides, Duncan can't make arrows bend; that's a bit beyond physical laws. He can equip whistling arrows to strike unexpected trajectories, but those are actually signal arrows, with no enhanced lethality. Some arrows with different feathers may have their trajectory spin, but essentially they haven't broken through the limits of the Material Law.
The greatest constraint on Duncan's archery performance is still the bow; if the war bow is strong enough, he could use the bow like a sniper rifle.
"It seems that Grandmaster Level combat skills are the limit of this world."
In terms of archery skills, Duncan has reached the peak. As for other operations, like using Enchanted Arrows or something, he still has to rely on his Mana Bar and the control of other Supernatural Abilities.
As far as shooting fast and accurately, his skills are maximized.
Moreover, it's Duncan's first time seeing a Legendary Level obtained through other means; fully activating the Arrow Saint's Legendary Title can let him gain 1 point of Legendary Level. This should be related to the legends left in history, and it'd be best with tangible battle achievements to verify it.
"It looks like there's another way to gain Legendary Level; even without taking the overlord route, one can accumulate Legendary Level through other methods."
If this were the Warring States period in the Island Country, he'd surely have to take the heads of the Little Japanese to carve out a 'Sword Saint' Legendary Level.
But elevating master skills is really difficult.
The enemies Duncan has killed mostly know a bit of archery, but even as heads rolled along his way, it was only with the help of the Hunnic Heroic Eagle Shooter in their legend that he broke through the limits of master skills.
Historically, there are probably very few who could achieve the fame of Sword Saint purely through personal martial prowess.
Such a title doesn't mean his combat power is extraordinary, but that standing there, he's the ceiling of some aspect of this world. If it were a world where the limit of Supernatural Power is higher, such an existence would quickly show you what 'Sword Heart Clarity' means.
Duncan is similar; if the first human form were thrown into the Mythical Era, his archery wouldn't be as it is now.
If the first human form undergoes Heroic Spirit Transformation, it would directly break through the limits of the Material Law.
But Heroic Spirits cannot descend into the real world.
——"Master of Riding: Your mastery of Riding Skills has become miraculous, easily achieving unity with your horse, even significantly reducing the physical exertion of your warhorse during riding, and communicating with the warhorse through willpower, unleashing personal potential."
——"Master of Mounted Archery: Your Mounted Archery skills have reached perfection, capable of using all bow weapons on horseback and exhibiting your archery techniques. Significantly increased accuracy of mounted archery, Intimidation upon a mounted kill."
Two master-level combat skills improved at once.
Probably because Duncan killed quite a few two-star strong enemies in this battle, all of whom were Charagan's personal guard cavalry, and top-notch riders among the grassland Huns.
"This master skill still needs to be piled up with the heads of top-tier foes!"
No Special Ability acquired in this battle, probably because the enemies were all human and lacked Supernatural Power, primarily improving combat skills.
But Duncan did gain an additional label.
——Duncan [All Eyes on]!
All Eyes on should be this world's Shamanism, belonging to the belief system where the soul is eternal and all things have spirits. It's unclear if it's because Duncan lacks a clear faith, but the world's religious beliefs seem very fond of focusing on him.
Watch if you want.
Duncan let them watch openly, after all, the Norse Pantheon was still watching.
He observed the projection screen and discovered an additional special ability, an extra boost for commanding troops, which seemed to have only surfaced after this battle.
——"Invincible [Legendary Commander]: You have forged your legendary reputation through countless victories. The troops you lead will experience a significant morale boost, and the soldiers will not easily collapse, believing you can lead them to victory time and time again."
[This ability will be lost after the first defeat!]
[Defeating other commanders with the invincible title can enhance one's own commanding leadership!]
[After the first human transformation into a Heroic Spirit, this ability becomes a law, transforming into Legendary Commanding Power.]
[A portion of loyal subordinates can be transformed into a subordinate Heroic Spirit Legion through commanding ability and summoned through specific rituals.]
Not even once is defeat allowed!
Currently, the truly invincible is God's Whip—Attila. It wasn't until after the Battle of Sharon that the myth of his invincibility was truly shattered.
Of course, minor victories and losses in local battles don't count; this ability only considers the victories and losses of major battles.
"Defeating strong enemies really brings more abilities!"
After slaying Charagan, Duncan gained a bit of legendary level. At some unknown time, he accumulated another bit, marked as 'Revenge', referring to the Germanic people and the Sarmatians.
He focused his mind and a series of characters appeared before him.
——"Revenge: Charagan once led the Huns to massacre small Germanic tribes and the sacred domains of the Sarmatians. The destruction of domains dedicated to the divine spirits has caused countless people to hate this Hun Heroic Eagle Shooter. After the rumors of your slaying of Charagan spread, you will expand your influence in the corresponding factions."
Understood.
Charagan led the Huns and desecrated ancestral tombs and burned down sanctuaries. By slaying him, Duncan unwittingly improved his favorability and influence among those people.
——Legendary Level: 6/15.
Duncan had stored up so much legendary level, but for now, had no place to use it, so he decided to use it all to strengthen his soul. The second human form was eating, drinking, and sleeping aimlessly like a dragon baby. Who knew how long it would take for it to grow up? Since a major battle was imminent, it was better to first strengthen the soul to guard against supernatural witchcraft's schemes.
Shamanism indeed had some peculiar methods.
"If I truly defeat God's Whip—Attila, there shouldn't be a shortage of legendary level either," Duncan thought to himself.
Dimension Space.
Soul enhancement feels like a bottomless pit as countless images emerge. Some historical legends gradually disappear; Duncan seems to have replaced part of King Arthur's legend and taken some from Beowulf, ultimately causing a Hun tribe to vanish, integrating it all into his own energy.
Counting so far, Duncan has invested 10 points into soul strengthening.
There should be some change by now.
Sure enough.
Duncan's essence mark began to change, directly transforming into a High-Level Essence.
——"High-Level Essence (Soul Ability): Your soul strength has greatly increased, enhancing your resistance to all supernatural power, improving immunity to witchcraft, spells, curses, and black magic, while slightly increasing your mana capacity."
——"Soul Emergence [Special Ability]: Within the constraints of the world law, you can attempt soul emergence, allowing your spirit body to temporarily separate from the flesh."
(In the state of soul emergence, you can proactively enter certain special spaces.)
(While in soul emergence, you will not become weak; you can condense an essence form, maintaining your normal combat strength.)
(The High-Level Essence travels between reality and myth.)
Duncan pondered this ability briefly.
He felt that soul emergence already seemed like a Mythical Era ability. As for how to understand it, he likened it to World of Warcraft: previously it was essence, like little Kalami from the sprites, and now it's High-Level Essence, like big Kalami from the sprites, at least qualified to join the ranks of self-destructing Akmond.
"Does this mean I can proactively enter the mist-covered Avalon? Or head to Asgard of the Norse Pantheon?"
"Forget about heaven."
Duncan first wanted to try, but unfortunately, they weren't on Great Britain Island; otherwise, he could have gone to the mist-covered Avalon to drink and relax.
Suddenly.
Duncan was stunned in place, for he saw with his naked eyes a Valkyrie from Norse mythology in mid-air.
A Valkyrie with a bird-winged golden helmet was lifting a warrior's spirit from the wounded camp, then turned to glance at Duncan, hesitating for a moment before disappearing into the air.
A heavily wounded warrior had just taken his last breath.
Duncan once again observed the presence of the Valkyrie with his eyes. Although somewhat blurry, it was indeed seen with his eyes, not from a god's perspective.
Is this a capability brought by soul enhancement?
Duncan suddenly realized he could vaguely observe the existence of some souls and spirit bodies.
He felt that perhaps he was truly pushing up the ceiling of the real world, bit by bit!
.........
If you find any errors ( broken links, non-standard content, etc.. ), Please let us know < report chapter > so we can fix it as soon as possible.