Lure O' War (The Old Realms)
Lure O' War (The Old Realms)
SUMMARY
Lure O' War (the saga starts with Hint O' Magic and ends with Wings O' Fate) follows the events right after Touch O' Luck ends.
It is a direct sequel and follows the story of Glen, the thief from Shroudcoast, now impersonating the grandson of the elderly Lord of Altarin and his colorfull companions.
It tells of Lord Storm Nattas struggles, as he tries desperately to prevent the realm from falling into the pits of war, or failing that, make certain he escapes it unscathed.
It will sing of gallant Sir Lucius Alden, 'Bloody tiger of the South' and his journey to the distant lands of Fetya, and the faraway 'true' North. A journey of hardships, danger, a desperate search for redemption and the road back to his beloved Regia.
It will whisper of a Princess woes and triumphs, in the exotic continent of Eplas.
It will speak of a 'demi-goddess' wanting what was promised and Dar Eherdir, the father of all assassins.
this is an 'unfiltered' story, sometimes sweet, others bitter, touching some heavy subjects or problems, like crime, war, betrayal, pride, politics, revenge etc set in a Epic Fantasy backdrop with shades of Grimdark. In its heart of hearts though, it is an adventure. You can also read this novel here: Read free novels online
Chapter list
- 446. Attempt number two (2/2)
- 447. A touch of murder
- 448. Some guy in Badum (1/2)
- 449. Some guy in Badum (2/2)
- 450. Bloody favor (1/2)
- 451. Bloody favor (2/2)
- 452. Al'Den (1/2)
- 453. Al'Den (2/2)
- 454. What about ships my Lord?
- 455. We’re back in business boy (1/2)
- 456. We’re back in business boy (2/2)
- 457. Dar Tulca (1/2)
- 458. Dar Tulca (2/2)
- 459. Silent Servants
- 460. The Baron's Horse
- 461. A pair of boots
- 462. The Squire (1/2)
- 463. The Squire (2/2)
- 464. The Squire | & the curious case of the slain knight
- 465. Larum in caelo (1/2)
- 466. Larum in caelo (2/2)
- 467. The Gold Egg (1/2)
- 468. The Gold Egg (2/2)
- 469. A day in Goras (1/3)
- 470. A day in Goras (2/3)
- 471. A day in Goras (3/3)
- 472. Eight’s ‘Rules of the Trade’ (1/3)
- 473. Eight’s ‘Rules of the Trade’ (2/3)
- 474. Eight’s ‘Rules of the Trade’ (3/3)
- 475. Eight’s Second Rule (1/2)
- 476. Eight’s Second Rule (2/2)
- 477. The Long Recon (1/2)
- 478. The Long Recon (2/2)
- 479. Scrap at Visserhaven
- 480. A lot of moving parts
- 481. ‘Best killers coin can buy’ (1/3)
- 482. ‘Best killers coin can buy’ (2/3)
- 483. ‘Best killers coin can buy’ (3/3)
- 484. Lar O’ Talas Dagnir
- 485. An Ostrich for a kiss
- 486. Cracked (1/3)
- 487. Cracked (2/3)
- 488. Cracked (3/3)
- 489. The Wine Wars | Expedition (1/2)
- 490. The Wine Wars | Expedition (2/2)
- 491. The Wine Wars | Coup de main (1/2)
- 492. Fikumin's 3rd Gem
- 493. The Wine Wars | Coup de main (2/2)
- 494. The Wine Wars | Meat grinder (1/2)
- 495. The Wine Wars | Meat grinder (2/2)