The Power of Ten: Book One: Sama Rantha, and Book Two: The Far Future
The Power of Ten: Book One: Sama Rantha, and Book Two: The Far Future
SUMMARY
Some time ago, a planes-traveling archmage made up a video game to train some people on the planet Earth for the catastrophe he knew was coming.
That game was the Power of Ten.
The gods seized this opportunity to take the templates of some of those characters, and even their souls, for use in other worlds, and other realms.
Sama Rantha is one of those characters, and is going to find out that being a Hagchild and having to survive after your Hag Curse fails to murder you at birth is much, much less fun than setting it as your Race at level One on a gamescreen.
A traditionalist LitRPG in the fantasy world vein. The beginning chapters will be heavy with gaming terms and the supporting math as Sama exploits the rules as much as possible, minmaxing her heart out to get one up on the world trying to kill her.
The math and rules lawyering tapers off, but are never eliminated, as Sama is going to do everything she can to exploit the rules of reality here and not die, while making sure those responsible for this get exactly what is coming to them...
The Warp, the final frontier; in the grim darkness of a galaxy far far away, there came a hagchild...QX! Sci-fi/Fantasy/psionics mashup, grimbright clashing with grimdark!
Sama is sent into a setting she'd rather not be in, but the heart of a powergamer never says no, even in the crapsack galaxy of the Tellurian Empire.
Three Power of Ten gamers come together in a world under the Shroud of the Cancer of Death. Whatever might happen when they do, and what might they find there?
Dynamo is dumped into the Marvel Universe. Surely there'll be no changes to canon when that happens? A Fanfiction variant, with teeth!
Caught between Beast Kings with unmatched power, godly interlopers looking to doom the world, and a whole mess of people who don't care that the world is going to a handbasket, what is a Shard to do? Well, teach the world what a Versatile Wizard can actually do!
It was a world run by a System suspiciously close to a video game, and then things changed. Fifteen years later, Shard Zeks is coming to the world of Asheron's Fall. You can also read this novel here: Read free novels online
Six latest chapters
- Trembling Song Stanzas in the Far Future (minus the Goblin Stanzas)
- The Trembling Songs and Warcries in Sama Rantha
- Extra Chapter - The Goblin Song Lyrics
- Far Future Ch. 357 – Gratuitous Final Stats and Stuff
- Far Future Ch. 356 – Whose Wedding is it Anyways?
- Far Future Ch. 355 – Fate Destiny and Doom
Chapter list
- Chapter Two Hundred and One – Call the Exterminators...
- Chapter Two Hundred and Two – White and Red and Black and Green All Over...
- Chapter Two Hundred and Three – That Knight Errant
- Chapter Two Hundred and Four – ... We’ve got a New Problem. Call the Lumberjacks!
- Chapter Two Hundred and Five – Back to the Rose
- Chapter Two Hundred and Six – Wait You’re GIVING us a Time Skip?!
- Chapter Two Hundred and Seven – Story Background: Alignments
- Chapter Two Hundred and Eight – Don't Give Gamers Time Acceleration
- Chapter Two Hundred and Nine – Time is on Everybody’s Side
- Chapter Two Hundred and Ten – A Broken Power
- Chapter Two Hundred and Eleven – It’s all about the Time...
- Chapter Two Hundred and Twelve – More Meat for the Table
- Chapter Two Hundred and Thirteen – The Run
- Chapter Two Hundred and Fourteen – Some Gratuitous Carnage
- Chapter Two Hundred and Fifteen – Encounter Zone Abuse
- Chapter Two Hundred and Sixteen – Giger was a Bad Influence
- Chapter Two Hundred and Seventeen – Up the Walls
- Chapter Two Hundred and Eighteen – Down the Walls
- Chapter Two Hundred and Nineteen – Sure Let’s Call it a Training Montage...
- Chapter Two Hundred and Twenty – Zone Montage #2 – Too Many Damn Zones
- Chapter Two Hundred and Twenty-One – Zone Montage #3 - Insight
- Chapter Two Hundred and Twenty-Two – Zone Montage#4 - Monkeyshines
- Chapter Two Hundred and Twenty-Three – A Bone to Pick
- Chapter Two Hundred and Twenty-Four – Big Ugly Rock Fall Down Go Boom
- Chapter Two Hundred and Twenty-Five – Mama it’s Time to Go...
- Chapter Two Hundred and Twenty-Six – Trundling Along...
- Chapter Two Hundred and Twenty-Seven – Just Let Me Pop Off a Moment Here...
- Chapter Two Hundred and Twenty-Eight – Exit Gate Ten
- Chapter Two Hundred and Twenty-Nine – Wait Forsaken aren’t Forsaken?
- Chapter Two Hundred and Thirty – We’re Getting Closer
- Chapter Two Hundred and Thirty-One – Wayfair
- Chapter Two Hundred and Thirty-Two – More Damned Mu-shrooms?! Oh Wait...
- Chapter Two Hundred and Thirty-Three – Mu Drow Muuuuuu
- Chapter Two Hundred and Thirty-Four – Mi Go Yu Go Wi-Go.
- Chapter Two Hundred and Thirty-Five – Gather ‘round Brothers...
- Chapter Two Hundred and Thirty-Six – Getting on the Errant Path
- Chapter Two Hundred and Thirty-Seven – No No This Is Totally Realistic
- Chapter Two Hundred and Thirty-Eight – Totally Realistic Part Two
- Two Hundred and Thirty-Nine – More Rules Abuse
- Chapter Two Hundred and Forty – Nice Dawg
- Chapter Two Hundred and Forty-One – Obelisks and Hag Queens
- Chapter Two Hundred and Forty-Two – Coat them in Blood not Shells
- Chapter Two Hundred and Forty- Three – Coats of Blood II
- Chapter Two Hundred and Forty-Four – Linking Back Up
- Chapter Two Hundred and Forty-Five – Zone 22... Yep Another One of Those...
- Chapter Two Hundred and Forty-Six – Mushroom Giants?
- Chapter Two Hundred and Forty-Seven – Timberrrrrrr...
- Chapter Two Hundred and Forty-Eight - The Lion Doesn’t Sleep Tonight
- Chapter Two Hundred and Forty-Nine – Grandmother Uraskalae Hello!
- Two Hundred and Fifty – Time to go Milking Muuuu Muuuu